We are Avatars Gaming Politics of Stereotypes
“Like all art that arises from culture, games are deeply political,” writes Alfie Down in her Guardian article entitled Video Games are Political. And according to American Psychology Association magazine, 91 % of children in the United States between the age of 2 and 17 play video games and nationally 99% of teenagers play these games. That is why, according to Erika Schickel, who in her article Grand Theft Mommy recounts her love of virtual games, video gaming” is currently framing the argument for the need to tighten restriction on content and rating video games to protect America’s youth from its immoral influences.” However, the puritan impulses of the society toward sanctifying the field of gaming seems doomed from the start. It appeared not only destined to fail but also headed towards propagating the problem even more. Part of the problem seems to be the fact that “America’s youth” are not a homogeneous group that could be served with “one fits all” protective ruling. T...